Komotion for Maya - Release Notes
v1.2.5
Released: 17th December 2019
Fixes
Fixed crash issues for the plug-in and expired licences following Maya scene changes
Removed unnecessary pop-up dialog for licences that have expired
Resolved issue where unititialised rigs and chains are cleared with no user prompt
Fixed issue with Scene Collection calls
Added functionality for software subscription offerings
Updated multiple software dependencies
Miscellaneous fixes and improvements to the software and documentation
v1.2.4
Released: 30th June 2019
Fixes
Resolved issue with Bezier curve degree 3 built into Komotion Chains
Node selection between Path objects and Path joints selection fixed
Komotion Chains without inheritance will now follow the Rig base
Selection order for Exporting is improved and simplified
Resolved issues when exporting a Komotion Chain without Corrective Joints
Fixed back-end licence checking issues
v1.2.3
Released: 18th June 2019
Fixes
Updated website and help links
Updated TurboActivate and TurboFloat libraries to v4.1.7
Fixed issues with Mirror Direction value changes and Mirror Controls
Resolved Spline Knot Selection Lock issue after running 'Run Scene Collection'
Fixed minor licence switching and initialisation issue
v1.2.2
Released: 27th May 2019
Fixes
Fixed window initialisation error for Maya 2016 Ext. 2 and 2017
Improved exception messaging
Updated TurboActivate and TurboFloat libraries to v4.1.3.0
Updated gong-wpf-dragdrop to v2.0.1
Updated Newtonsoft.Json to v12.0.2
v1.2.1
Released: May 2019
New Features
Combined Installer for Komotion For Maya
A combined installer is now provided for installing Komotion for Maya plug-ins for 2016 Ext. 2, 2017, 2018 and 2019, as well as other components
Fixes
Corrected detection in installers for present .NET Framework versions
Front end now fully clears and resets after opening a Maya scene
Improved Freeze Rig Transforms command
Fixed minor keyframing issue
Minor chain reset issue for Twist controls fixed
Fixed minor state issue with controls and Mirror/Flip Selection command
Fixed using Mirror/Flip Selection with Root control
V1.2.0
Released: April 2019
New Features
Exporting
Komotion Export panel with extensive Game Engine export configuration and commands
Bone Chain Configuration and Cloning
Implemented full configuration of Bones and Controllers for Bone Chain Creation
Expanded X/Y/Z axis Lock Position and Lock Rotation configuration options
Head Bone configuration option implemented for controlling the final bone segment in a bone chain
Chain Twists configuration for improving control of bone segment twists
Corrective Joints to assist with smoothing out deformations, and for reducing reliance on corrective blend shapes
Batch cloning of bone chains with automated parenting to scene selected nodes
Spline and Accessory Controls
New Spline Path Controls for working with Path Objects and Path Joints in Komotion bone chains, for advanced users with complex use cases
New Accessory Rotation Weight control with separate Accessory Position Weight
Implemented Accessory Realign Rotation and Realign Position commands for resetting accessories
General
From feedback, the layout of controls, configuration and system controls was refactored
Fixed tooltips and other labels, and added core functionality for upcoming floating licences
Fixes
Fixed Accessory translation offset issue on particular scene selections
Fixed multiple rotation and orientation issues
IK usage improved for certain use cases
Resolved issues for some uses of the Freeze Rig Transforms command
V1.1.x
Released:
February 2019
New Features
Maya 2019 Support
Komotion for Maya now supports Maya 2019. A plug-in installer is now available, and available to all licensees.
Run Scene Collection
Added new 'Run Scene Collection' button for invoking manual scene collection in Maya scenes.
The automatic scene collections that happen when Maya Scenes are saved/loaded/changed have been removed.
Users should now click the 'Run Scene Collection' button when they need the Komotion front-end to sync with the Komotion Rig(s) in the Maya Scene.
This change has been implemented to allow users to render large completed scenes, without the need for collecting Komotion Rigs.
Fixes - v1.1
Fixed Jitter Issues
Cause: Over population of keys caused by Matrix history stored in Maya API.
Resolution: Maya API history deleted.
Fixed 6 DOF IK
Cause: Maya API Issue.
Resolution: New function set in place to stop IK calculations being over written.
Fixed Window creation errors for Maya 2017 and below
Cause: Window initialisation changes made for Maya 2018+.
Resolution: Added workaround that resolves the issue.
Fixes - v1.1.x
Added Website Link and updates to disclaimers
Fixed Window creation issue on Komotion plugin unload
Icons fixed for Maya 2019 installer
V1.0
Released:
December 2018