Komotion for Maya
Spline Controls

 
 

Spline Path Objects

Access bone path objects on the chain ribbon.

 

Spline Path Joints

Access secondary kinematic controls on the chain ribbon.

 

Spline Knots Mode

Access the curve weights to manipulate the chain ribbon.

 

Select Spline

Command to change the current selection to the Spline in the Komotion Chain.

This command can be used with one or many Komotion chains selected in the scene.

 

Realigning Knots Path Objects

Sets a currently selected Path Object back to the default path value, from the stored Frozen Rig Transform values.

This command can be used with one or many Komotion chains selected in the scene.

Duration: 1 minute 51 seconds

 

Spline Path Percentage

Duration: 1 minute 50 seconds

 

Next Tutorial: Advanced Skeleton Configuration