Komotion for Maya
Spline Controls
Spline Path Objects
Access bone path objects on the chain ribbon.
Spline Path Joints
Access secondary kinematic controls on the chain ribbon.
Spline Knots Mode
Access the curve weights to manipulate the chain ribbon.
Select Spline
Command to change the current selection to the Spline in the Komotion Chain.
This command can be used with one or many Komotion chains selected in the scene.
Realigning Knots Path Objects
Sets a currently selected Path Object back to the default path value, from the stored Frozen Rig Transform values.
This command can be used with one or many Komotion chains selected in the scene.
Duration: 1 minute 51 seconds
Spline Path Percentage
Duration: 1 minute 50 seconds
Next Tutorial: Advanced Skeleton Configuration